253 Commits (vgmplay)
 

Author SHA1 Message Date
  Christopher Snowhill 5bdc5d158a Updated project file 1 month ago
  Christopher Snowhill c52d11aade Revert, using proper waveform length emulation; Let users patch their old files instead 3 months ago
  Christopher Snowhill 6cd0942542 Updated project file 3 months ago
  Christopher Snowhill 988d9ef33e Remove 256 sample support from N163 emulator, it breaks too many files to be worth it 3 months ago
  Christopher Snowhill cb3e9bdb57 Switch to dynamic MSVC runtime 10 months ago
  Christopher Snowhill b74baec480 Added echo buffer shim to fix Super Mario World mod SPCs that otherwise clobber themselves 10 months ago
  Christopher Snowhill b5452bcd58 Update external refs. 1 year ago
  Christopher Snowhill e2615e6f64 Fix N106 wave length and position handling. 1 year ago
  Christopher Snowhill 0187bfe549 Updated to v141_xp platform toolkit. 2 years ago
  Christopher Snowhill 10ce599b08 Fix VGM player's metadata reading to zero metadata structure first. 2 years ago
  Christopher Snowhill 7e24fe4444 Moved .gitignore. 2 years ago
  Christopher Snowhill 2389a2b57a Dirty hack for NSF with M3U. 2 years ago
  Christopher Snowhill d8d0c3d353 Merge branch 'vgmplay' of gitlab.kode54.net:kode54/Game_Music_Emu into vgmplay 2 years ago
  Christopher Snowhill 7aa5a4ae36 Updated .gitignore. 2 years ago
  Christopher Snowhill 805b4888ae Add C interface for retrieving type file name extensions. 3 years ago
  Christopher Snowhill 589e14ef98 Implement fade length reporting. Change SFM input to report no fade tag present as -1 not 0. 3 years ago
  Christopher Snowhill d48b8a4706 Add Release2015 target. 3 years ago
  Christopher Snowhill a2d3067786 Updated VGMPlay. 3 years ago
  Christopher Snowhill 5ca5d31959 Updated VGMPlay 3 years ago
  Christopher Snowhill 86863802d2 Add interface to disable native effects emulation, currently only for SPC echo, and it only mutes the audio, does not stop the emulation. 3 years ago
  Christopher Snowhill ab25856e84 Fix double-free on MSX Audio use. 3 years ago
  Christopher Snowhill 8a0e73a3a8 Now support GBS version 2? 3 years ago
  Christopher Snowhill e036211e5a Updated VGMPlay to fix a serious crash in the YM2151 emulator. 4 years ago
  Christopher Snowhill 19356f9f8b Updated VGMPlay. 4 years ago
  Christopher Snowhill 56c907f36c Updated VGMPlay. 4 years ago
  Christopher Snowhill 20459f0183 Updated VGMPlay. 4 years ago
  Christopher Snowhill a218a7c07a Updated VGMPlay, again. 4 years ago
  Christopher Snowhill 02ef85e245 Updated VGMPlay. 4 years ago
  Christopher Snowhill 39ec3d54c8 Revert debug target to MSVC 2010. 4 years ago
  Christopher Snowhill 284ccbed7d Fix crash on destruction when a file was not successfully loaded. 4 years ago
  Christopher Snowhill 098f944ec7 Update VGMPlay, and back to MSVC 2010 again. 4 years ago
  Christopher Snowhill 657e0aaf34 Updated VGMPlay. 4 years ago
  Christopher Snowhill 550cc2101c Update VGMPlay to version 0.40.7. 4 years ago
  Christopher Snowhill 1dda99fb0d Updated vgmplay. 4 years ago
  Christopher Snowhill 13594c05f3 Merge. 4 years ago
  Christopher Snowhill 0354d64215 And back to 2015 again. 4 years ago
  Christopher Snowhill b9be49042f Now compiles with Visual Studio. 4 years ago
  Christopher Snowhill 505166247d Fix SPC muting so players that check for killed voices don't notice the muting. 4 years ago
  Christopher Snowhill 7f8d99eb5e Implemented (slightly limited) muting control for VGMPlay. 4 years ago
  Christopher Snowhill 0c866f46d0 Implemented (slightly limited) muting control for VGMPlay. 4 years ago
  Christopher Snowhill 57ea350713 Fix uninitialized variable that could cause incorrect length detection in client applications. 4 years ago
  Christopher Snowhill 209f072c9e Update VGMPlay. 4 years ago
  Christopher Snowhill a30eb6b367 Fix metadata reading in Vgm_Emu, the full player class. 4 years ago
  Christopher Snowhill fbfaa2aa3f Remove unnecessary endianness wrappers, as the loader swaps the fields as necessary. 4 years ago
  Christopher Snowhill fdd804f216 Update VGMPlay. 4 years ago
  Christopher Snowhill 5852a4f33a C99 is too new for MSVC 2010, we can't have that! And so is C++11! 4 years ago
  Christopher Snowhill bbba7e448c Switch back to MSVC 2010 4 years ago
  Christopher Snowhill fd58244d6b Updated VGMPlay to fix a crash 4 years ago
  Christopher Snowhill f0c5079e78 Fix a crash with GYM files 4 years ago
  Christopher Snowhill 2f19a147a5 Update vgmplay 4 years ago